[ Event Reference Notes: During the month of September, Vincent will gradually develop a humanoid, manticore look. By the time he fully transforms and disappears into the canyon depths, he will be suffering memory alteration and the shop itself will be closed, bar visits halted, though he'll still be able to provide ammo if people convince him to return to the Convoy. HMU if you need to talk about anything not covered!
Story Log Refs here.]I. Gun Shop
Vincent has taken over a small area in the Convoy's 'shop' trailer in which he's posted strict hours of business for the purpose of trading or requesting guns and ammunition, maintenance, repair or basic lessons. The hours listed are described as, 'From thirty minutes after the Convoy's stop for evening camp until two hours have passed barring emergencies.' This neatly provides an hour or so of night time hours for sun-hating Drifters to pay a visit. There are also some neatly written rules.
-Don't bother me during non-business hours unless it's an emergency.
Ammo and repairs are emergencies.
Securing salvaged firearms and ammo are emergencies.
Wanting a gun or lessons are not.
-No one is entitled to have a firearm.
-Ammo is limited. Don't waste it.
-You're required to prove proficiency and responsibility.
-Clean and maintain your own weapon.
-You may ask to be taught.
-Privilege may be revoked.
Like clockwork, Vincent will be found at the posted hours with a list of current ammunition and a sample selection of available firearms. Pistol, revolver, shotgun, single shot rifles and assault rifles. They are/are loosely based on 20th-21st century Earth and caliber. Most look right at home in a post apoc setting as far as 'wear and tear' but have been clearly repaired and are in perfect working order.
Vincent himself is a dark haired man with pale skin - as much as can be seen given his attire - wearing a red cloak with a high collar over a black leather outfit. His left hand is wearing a bronze-colored metal gauntlet with pointed claw tips and he has matching armor plates on his boots; though this may change as the month wears on and transformations brought along by Moon Warps and environment become more pronounced. He's usually working on a gun that needs repair unless he's dealing with a hopeful customer. II. BarTime as a Drifter has taken its toll on Vincent in a similar shape as everyone in their Convoy is bound to experience. The addition of some traits and instincts of a monster.
Well,
new monster in cases like the former Turk. Anyway, the point here is that interest in solid food had dulled further, whatever the answer to the mystery of whether or not he
had to eat might have been. While his body didn't reject it, he felt the enjoyment of its tastes had paled considerably. Liquids, on the other hand; tea and water and juice and alcohol, they still had a familiar strength, even when they didn't nourish or affect him as much.
Honestly, Vincent couldn't help but wonder how that worked. Shouldn't it all dull with the exception of his craving for blood? Probably best not to think too hard about it. Better to enjoy it while he can.
This is why he can be found periodically through the month, changed by the region or not depending on the time, in the bar that's located in the rear trailer of the Convoy. It could be morning or afternoon, or even sometime prior to dawn; while his vampiric nature weakens him under direct sunlight, it's merciful enough that he doesn't burn or suffer more than a light sleepiness with a roof over his head.
Sometimes it's a glass of whiskey on ice. Sometimes a red wine. Probably wine. At least it doesn't seem too viscous.
He won't be too picky if the stock's low. But Vincent does have his preferences. Join him or even try to engage in conversation, he's likely to respond.
...And if the entrance of someone else is interesting enough, he'll certainly react. Otherwise, he's just another quiet figure.